GLTFLoader
Constructor Summary
| Public Constructor | ||
| public |
|
|
Member Summary
| Public Members | ||
| public |
debug: * |
|
| public |
features: * |
|
| public |
gltfBuffer: * |
|
| public |
json: * |
|
| public |
params: * |
|
| public |
renderLayer: * |
|
| public |
|
|
| public |
viewer: * |
|
Method Summary
| Public Methods | ||
| public |
computeAabb(positions: *, matrix: *): * |
|
| public |
getBufferData(primitive: *, primitiveAttributeType: *): undefined[] |
|
| public |
getMaterial(primitive: *): * |
|
| public |
join(a: *, b: *): * |
|
| public |
|
|
| public |
|
|
| public |
* segmentBuffer(positions: *, normals: *, colors: *, indices: *, ids: *) |
|
| public |
transformAabb(aabb_local: *, matrix: *): * |
|
Public Constructors
public constructor() source
Public Members
public debug: * source
public features: * source
public gltfBuffer: * source
public json: * source
public params: * source
public renderLayer: * source
public secondChunkBits: * source
public viewer: * source
Public Methods
public computeAabb(positions: *, matrix: *): * source
Params:
| Name | Type | Attribute | Description |
| positions | * | ||
| matrix | * |
Return:
| * |
public getBufferData(primitive: *, primitiveAttributeType: *): undefined[] source
Params:
| Name | Type | Attribute | Description |
| primitive | * | ||
| primitiveAttributeType | * |
public getMaterial(primitive: *): * source
Params:
| Name | Type | Attribute | Description |
| primitive | * |
Return:
| * |
public primarilyProcess() source
public processGLTFBuffer() source
public * segmentBuffer(positions: *, normals: *, colors: *, indices: *, ids: *) source
Params:
| Name | Type | Attribute | Description |
| positions | * | ||
| normals | * | ||
| colors | * | ||
| indices | * | ||
| ids | * |
public transformAabb(aabb_local: *, matrix: *): * source
Params:
| Name | Type | Attribute | Description |
| aabb_local | * | ||
| matrix | * |
Return:
| * |
